Archive for April, 2010
Thoughts on SXSWi 2010
Posted by admin in Media, Technology on April 12, 2010
OK, this was my first time going to SXSW. The last big conference I attended was Flash Forward 2000 in San Francisco, so my conference skillz were a little rusty. I was also a little nervous about how relevant and informative this would be, but I was excited by the focus on User Experience. I needn’t have worried. The speakers and presentations were thought provoking and downtown Austin was awesome. The city handled the conference with aplomb and even rolled out 3 days of beautiful weather, Tuesday notwithstanding. I wish there had been a few more in-depth, technical sessions, but I know that’s hard with such a large and diverse group of attendees. In the end I found the whole thing very inspirational.
Some things I took away as a whole:
- Social media is still in its infancy and although it’s the current “next big thing,” it’s here to stay. I agree with one presentation that the growth in this area is somewhat tied to human nature and how non-linearly our minds work. The total impacts to our privacy, psyche and legal system will not be known for years to come.
- Playfulness is a good thing. It may sound cliche, but playing games is in our nature just as much as the need for social interaction. By injecting playfulness and spontaneity into our design processes, we can reduce stress and improve brainstorming.
- Use paper up front in the design process. It really does reduce the investment in a particular idea. It allows you to scribble, jot, crumple and start over a lot faster than going directly to the computer.
- We are not order takers nor short-order cooks. Don’t be afraid to ask questions when a client or stakeholder comes to you with their proposed solution. Adding a green dropdown menu in the right column might be what one user wants. It’s our job to correctly identify the problem, provide the best solution that works for the majority of users, then track and verify the decision after implementation. This will provide real, measurable benefit over time with an eye on the site as a whole, not just what’s needed now. Now, this isn’t always easy, nor is it applicable to every project, but unless someone has an overarching plan or clear vision for the site, the result will inevitably be piecemeal and frustrating. That is what we as UX professionals are here to solve.
It was very refreshing to hear and discuss this exciting field with with so many like-minded people.
Google Tasks standalone Adobe AIR app in 30 minutes
Posted by hollowmyth in Design, Technology on April 7, 2010
OK, this is kind of amazing. I’ve been using the underrated Google Tasks to keep track of small things across work and home life. Over the past year or so, they’ve made some really nice improvements. One thing they haven’t created (or at least made public) is an API to allow the use of your task information in other websites/applications. There is a bug logged with this request, but still no word on if or when it may be implemented.
Needless to say, I was pretty bummed when I found this out. But, I also remembered that Adobe’s new Flash Builder was recently out of beta and I had been meaning to give it a look. So, after downloading and installing, I popped it open. It looked pretty similar, so I created a new project:
I chose to create an AIR project, told it where to save and chose the default packages to include.
After that, it was a simple matter to look through the documentation and find the mx:HTML object which will load a remote page for viewing. So, since Google has been kind enough to create a canvas view of Tasks already, this is literally all the code I had to write to have it show up in the debug AIR player:
That’s it. I packaged up the application with a self-signed certificate and away we go, Tasks on the Desktop:

Download and install TaskMaestro here, if you like.
All in all, not a bad way to spend a half hour.
